“MatchHack is based on the classic memory match game and uses RPG elements for a twist. The player’s goal is to explore the dungeon by clicking on tiles. Find matching tiles to beat the monster guarding the exit. Each match counts has a hit, each failed match counts as an attack from the monster. The game is over when the player is defeated.”
You can download this project in either zip or tar formats.
You can also clone the project with Git by running:
$ git clone git://github.com/gamecook/MatchHack
get the source code on GitHub : gamecook/MatchHack
This lib is build in Flash an relies on the Flex SDK along with Ant to be compiled. Checkout the project, copy/rename the buidl.template.propeties, change the path to your Flex SDK and run the ant build.